
However, the homing feature can be rather unreliable, and isn't of much use later in the game, when it's virtually impossible to hit the hordes of monsters. Every shot fires six homing rockets that do a good amount of damage, and are effective against the boss monsters in Quest Mode. However, it has the same drawbacks as the Plasma Cannon.

Special mention goes to the Splitter gun, which is available after beating every single level on Hardcore mode.Not only is the long reload time not a factor, but you'll get more mileage out of the Mean Minigun than you would with many others. However, it's rather useful in Weapon Picker mode, in which all guns come with a single clip of ammo and cannot be reloaded. The Mean Minigun has an impressive rate of fire and an extremely large clip size, but it also reloads rather slowly and slows down your movement in a game in which running is crucial.Awesome, but Impractical: Many guns are powerful but have ridiculous reload times.The cycle continues for several more steps, to the point where trying to kill just two big ones can quickly lead to being overwhelmed by an entire screen of miniature spiders. Killing one splits it into two smaller spiders, who split into two more even smaller spiders when killed, and so on.

Asteroids Monster: The aptly named Spideroids.Anti-Frustration Features: While weapons are dropped randomly, the first enemy that you kill is guaranteed to drop a weapon, meaning you won't have to rely on the pistol for too long.

After all, it's right in the title of the game. Abnormal Ammo: One powerup loads your gun with Fire Bullets.
